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By Glen Atwell and Shaun Inguanzo

Donkey Kong Country 2: Diddy Kong's Quest (Review)

December 29th 2006 00:00
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Players: 1-2
Genre: Platform
Developer: Rare, Nintendo
Platform: SNES
Year: 1995 (USA), 1995 (PAL)

Donkey Kong 2 continues where the first game left off, this time with a new character. Diddy Kong and Dixie Kong team up to defeat K. Rool and save their friend, Donkey Kong ("Thank you Diddy. But our gorilla is in another castle!" anyone?).


In-Game Screen


Which is the better character? Diddy Kong can cartwheel around as well as move faster and jump higher. However, Dixie Kong can do a helicopter spin which allows a bit of a safety net when jumping around.

Controls are similar to the original Donkey Kong, with various changes being made to the game. Stages are more varied, and instead of just riding on animal friends the characters can transform into them. Obviously secrets in the ground are lost (without Donkey Kong, who's going to slap the ground?), but there are new secret and bonus areas to be found.

Other than that, it's more platformer action. I'd rate it a 6, but I rather liked playing two speedy characters as opposed to having one character being rather slow (Donkey Kong).


Score: 7.5/10
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