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Developer Inteview: Lego Batman the Video Game

June 3rd 2008 00:29
Gamer Herald's must-read exclusive interview with Lego Batman developer

Loz Doyle image
Lego Batman producer Loz Doyle in his 'Bat Cave'.


Do the people behind the successful Lego Star Wars series play with Lego in their spare time?


Will Lego Batman: The Video Game be more action packed than both Lego Star Wars and Lego Indiana Jones?

To find the answers to these questions and many more, Gamer Herald's Shaun Inguanzo spoke with Loz Doyle, producer for Lego Batman: The Video Game, at Traveller's Tales development studio.

Lego Batman is the next in the line of stud-collecting Lego video games that promises to be full of your favourite characters from the Batman universe, while providing an entirely new storyline and a host of action sequences that will make your bat-balls quiver with excitement.

But we'll let Loz tell you the rest.

For your understanding, our questions are in bold font, and Loz's answers are in standard font

Lego Batman screenshot
"HI, can you tell us where the SciFi Convention is?"



Firstly, please give your name, age, and your role in developing the game.
"Hi, I'm Loz Doyle and I'm the Producer for Lego Batman: The Videogame."

Please tell people how you entered the games industry, and offer any tips for young people wanting a similar career.
"I started in quality assurance, or games testing. It's not always a sure fire way to get into the productions side of games, but if you work hard and show a keenness and an eye for detail there's a good chance you'll get noticed."

What does your average day entail?
"A lot! Seriously, it can depend. Right now there is a lot to do as we're nearing the completion of the game; it really feels like there aren't enough hours in the day. However, there will be other times, and this can be industry wide, when there's not a lot going on and I can practice my Pro Evolution Soccer skills!"

How long has Lego Batman been in development for?
"We've been working on the game for the past year now. The studio is very busy and had other projects in development at the same time as Lego Batman, such as Lego Indiana Jones, but we've now got everyone working really hard to make sure Lego Batman is a fantastic game."

Lego Batman screenshot
"Is that guy checking me out? I hate red lights..."


What inspired you to develop another Lego game after the Star Wars games?
"As the guys that have the license to create Lego videogames, it would have been a shame to stop at Lego Star Wars. Plus, there are many other stories and characters ripe for a Lego version - a category into which Lego Batman fits nicely. There was also a range of Lego toys in place, with some of the best mini-figures they've ever done, so it was a natural step for us."

Do you work closely with the Lego Company? Are all of the pieces in the game modelled off actual Lego?
"Yes - Lego have been fantastic partners with all our games. The models that you see in the game are all built from the same Lego elements as their real life counter parts. The guys at the studio actually have a library of all the Lego pieces so that they can make the structures, vehicles and characters in the game look as authentic as possible. Sometimes we may have to create a Lego version of a character, as we did with Harley Quinn - Lego liked her so much that they have now incorporated her Lego mini-figure into one of their models. It's a great example of how we work together."

Did many of you at Travellers Tales play with Lego in order to learn more about the game? If so, describe how it felt to play with Lego after all of these years
"Well, I was at the now defunct Lego Interactive before I started to work here at TT Games, so it hadn't been that long since I'd played with the stuff! I think it's great for all of us to be working with this fantastic toy that's all about construction and creation, rather than destruction."

The Lego Star Wars games always looked to be child's play, but many people - adults included - caught on to the addictive gameplay. Did that surprise you?
"I think everyone was surprised by the success of the first game. We knew we had something good in our hands, but we still didn't expect it to become the phenomenon that it did. I think a lot of adults (me included) were excited by the marriage, in a good game, of two licenses that we hold dear. It was the first time that these mini-figures were bought to life in a game, and not only were they alive, they were Jedi!"

Will Lego Batman play similarly to the Lego Star Wars games? What differences will people see other than the change of setting?
"With all of our Lego games there is a big challenge to ensure that we are creating a unique game experience with each version. There are some elements that work really well that we want to keep, such as drop-in/drop-out co-op play, accessible controls and no dying, but we still have to ensure we stay true to the character we are creating in Lego form. In the case of Lego Batman: The Videogame, it's a lot more action packed than our previous titles. Batman and Robin are these fantastically skilled athletes and martial artists, so they can really kick butt. They also have access to technology suits, created with the wealth of Wayne Enterprises, which enable them to do things no other Lego character can. However, possibly the coolest thing about Lego Batman is Villain Mode - you can now explore your mischievous side and wreak havoc across Gotham as the The Joker or any of the other baddies."

One of the greatest features of Lego Star Wars was the number of parodies included in the cut scenes. Will we see more of this in Lego Batman? Who writes these parodies?
"We've worked closely with DC Comics and Warner Bros Interactive Entertainment to ensure that although we're having a laugh with the cutscenes, it still feels like Batman. We'll put together story boards for each one and then once both TT and DC like what we see, we start on the animation process. It's been fun with Lego Batman as this was the first time that our story wasn' t already dictated by a trilogy of films. Lego Batman has a completely unique storyline."

Lego Batman screenshot
"A good dose of...err...purple smoke... ought to sort you out! Yes!"


One for Batman enthusiasts - will the game's storyline and character development focus more on the Batman movies, television series, or animations/comics?
"It's not based on one thing in particular, after all this is a Lego Batman universe. I think you'll see influences from throughout the Batman universe, just not from Batman and Robin.

I note that Travellers Tales is also working on Lego Indiana Jones. What is next in the pipeline after the current batch of Lego games? More Lego games, or something different?
"Well, we are working on a family game for Autumn, that will be quite different to any of our Lego games, but it's shaping up very nicely. I'm pretty sure Lego Batman isn't going to be the last time you see a Lego videogame though."

How will the handheld games differ from their console and pc counterparts?
"We have a separate team that works on the DS version. They have fantastic experience on that platform and were the same guys that made the DS Lego Star Wars Saga game.
They've managed to do a great job in recreating a similar look and feel to the console versions, but utilising the unique control system on the DS to create a unique experience for the gamer."

A special thanks and bat-handshake to Loz Doyle and Traveller's Tales, from Gamer Herald, for their time.
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Comments
4 Comments. [ Add A Comment ]

Comment by Glen Atwell

June 3rd 2008 02:12
great interview shaun! top questions and the developer gave some great answers.

love the lego series, star wars was great fun.

can't wait for this!!

Comment by Cibbuano

June 3rd 2008 02:45
great interview...! I still haven't played the Lego Star Wars, though I heard it was excellent...

Comment by Scotty

June 3rd 2008 03:45
Yes, great inteview and the thought of martial arts and suit upgrades sounds very cool!

Comment by Ahmed

June 3rd 2008 17:39
Travellers Tales is a fairly decent game dev, I recall they made some excellent snes addaptions back in the day...

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