Steven Spielberg and EA launch Boom Blox for Wii
May 7th 2008 04:37
Spielberg's Wii game is ready to ship!
The partnership between EA and Steven Spielberg will yield its first game on May 8, when Boom Blox hits Australian shelves.
EA had this to say about the new game:
Already available in the USA, and aimed at children aimed 8-12, Boom Blox offers action packed destruction that takes Wii gaming to a new level of enjoyment and creativity.
"Boom Blox was designed to be interactive, pure escapism, and fun for kids of all ages," said Steven Spielberg. "My hope is that it will be a great shared family experience."
In the high-energy game, players make their way through almost four hundred levels of strategic destruction. Kids and families will destroy their way through brain-twisting challenges with single player, co-op, and versus multiplayer options with no clean up required.
Joined by a cast of more than thirty wacky characters with distinct personalities and behaviors, players will be entertained by Marion "Fluffy" McCluck, the bomb blox-laying chicken and Boots Beaverton, who likes to make the bomb blox explode. These fun characters bring personality to the Tiki, Medieval, Frontier, and Haunted themed worlds.
Equipped with an easy-to-use in-game editor, Boom Blox allows kids to express creativity by building and bringing to life their very own levels in Create Mode. Players can even remix any existing levels in the game in this unique mode using any props, blocks, or characters that have been unlocked throughout the game. Plus, their designs can then be shared with friends or used to challenge others to solve their newly created puzzle via WiiConnect24.
"As we developed Boom Blox, we realized that the possibilities with the puzzles were endless," explains Louis Castle, Executive Producer.
"We wanted to extend that element of wonder and discovery to players and even give them the chance to share those puzzles with their friends. We feel we've reached a new level of creative and immersive game play with the uniqueness of the Wii platform and are looking forward to seeing what kids create."
For more information or to download artwork, visit www.boomblox.ea.com. The game will also be available on mobile phones, visit www.eamobile.com for more information.
The partnership between EA and Steven Spielberg will yield its first game on May 8, when Boom Blox hits Australian shelves.
EA had this to say about the new game:
Already available in the USA, and aimed at children aimed 8-12, Boom Blox offers action packed destruction that takes Wii gaming to a new level of enjoyment and creativity.
"Boom Blox was designed to be interactive, pure escapism, and fun for kids of all ages," said Steven Spielberg. "My hope is that it will be a great shared family experience."
In the high-energy game, players make their way through almost four hundred levels of strategic destruction. Kids and families will destroy their way through brain-twisting challenges with single player, co-op, and versus multiplayer options with no clean up required.
Equipped with an easy-to-use in-game editor, Boom Blox allows kids to express creativity by building and bringing to life their very own levels in Create Mode. Players can even remix any existing levels in the game in this unique mode using any props, blocks, or characters that have been unlocked throughout the game. Plus, their designs can then be shared with friends or used to challenge others to solve their newly created puzzle via WiiConnect24.
"As we developed Boom Blox, we realized that the possibilities with the puzzles were endless," explains Louis Castle, Executive Producer.
"We wanted to extend that element of wonder and discovery to players and even give them the chance to share those puzzles with their friends. We feel we've reached a new level of creative and immersive game play with the uniqueness of the Wii platform and are looking forward to seeing what kids create."
For more information or to download artwork, visit www.boomblox.ea.com. The game will also be available on mobile phones, visit www.eamobile.com for more information.
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Comment by Mark Isaacson
FIBA Live
Comment by Natalie 2
My Life My Muse
Beta Girl Blog
Comment by Glen Atwell
Computer Game
I hear your concerns Mark... I always wonder how much time these 'special guests' actually put into the game? A few scribbles on the boardroom whiteboard? Who knows...
From what I've heard this is a genuinely addictive title, so we'll wait and see!
Comment by Shaun Inguanzo
Blogocratic Nightmare
Looks a bit like lego crossed with Jenga! lol